retour imprimer

Designing Viable Sanitation Enterprises: A Market Based Sanitation Game



jeu , logiciel Nov 2019
Aut. Rishi Agarwal & Subhash Chennuri
Ed. Global Waters -
Page de présentation d'un éditeur
Abstract:
Multiple strategic choices exist for each of the four elements of a sanitation enterprise: the target market selection, the product system on offer, sales & marketing mechanisms to reach customers, and the delivery model to organize resources and fulfill demand (Figure 1). The interaction between these elements as well as the entrepreneur’s capabilities and assets determine the profit generated by an enterprise and its viability.
This game called "Designing Viable Sanitation Enterprises" is aimed to serve as a tool for MBS practitioners to understand and appreciate:
a) the interactions between the elements of a sanitation enterprise, the entrepreneur, and the broader context;
b) how strategic choices and trade-offs impact the profit of an enterprise;
c) that multiple design options are possible in a given context; and
d) the importance of profit for enterprise viability and sustainability.
Contents:
Using the MBS Game
The game consists of three components, all of which are available for download:
  • Game materials: Board and cards, with instructions for printing.

  • MS-Excel based model: Companion tool to simulate the outcomes for an enterprise design. The tool uses hypothetical data and assumptions, which are accessible for learning and customization.

  • Facilitation Guide: Background concepts and instructions to facilitate a training session or for self-learning.

Mot clef:

marketing de l'assainissement (CI) (DT) (OP)

Editeur/Diffuseur:

Global Waters - Globalwaters.org - - Etats Unis
    

En cas de lien brisé, nous le mentionner à communication@pseau.org

   © pS-Eau 2024